![]() Custom object paint jobs are lost when the item is picked up.Custom creature paint jobs are lost when the creature is uploaded.Custom player paint jobs are lost when fast travelling or transferring servers.During this delay, the required dyes are automatically applied to the brush, and consumed to create the result. Thus billboard images take much longer to load than small signs. ![]() There is a short delay whilst loading custom painting images, proportional to the size of the target. If you do not have enough dye in your inventory, the missing dye will be listed in the right pane, whereas dye you have enough of are listed on the left. The quantity of dye required for loading images is proportional to the size of the target, and is rounded up, so you always use at least 1 dye of a given color if it is present. See the example graphic to the right for icon location. ![]() In this GUI, you can drag the paintbrush over the target, represented in the right pane, to doodle on it, and use the icons at the top left to load or save images. To doodle on a valid target object, wield the paintbrush from your hotbar and attack ( Lmb,, ) the target to open the Apply Paint GUI.
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